Nuclear Throne Together Mod Wiki

The Campfire

Level

0-1

Boss

Throne II

Type

Progression

The Campfire is an area seen when selecting a character, and later visited after looping.

Character Selection Screen

Here the player(s) can choose their Mutant(s), change Skins, equip or unequip Golden Weapons and select Crowns. For visual flavor, all Vanilla and some Modded Mutants are present here with animations.

Sits on a log and plays his guitar.

Sings when selected.

Stops singing when deselected.

Is always placed to the north of the Campfire

Sleeps.

Rolls over when selected.

Rolls back to the previous position when deselected.

Is always placed to the west of the Campfire.

Counts his money.

Tosses the money he was holding up into the air when selected.

Pulls out more money to count when deselected.

Sits on a tire and reads a book.

Closes the book and taps on it impatiently when selected.

Goes back to reading when deselected.

Concentrates itself in a ball of radiation.

Reforms when selected.

Morphs back into the ball when deselected.

Messes with her Portal Strike.

Equips her Portal Strike and readies herself when selected.

Goes back to messing with her Portal Strike when deselected.

Sleeps, similar to how the does initally.

Wakes up and idles when selected.

Goes back to sleep when deselected.

Idles.

Has no select or deselect animations.

Runs around The Campfire, bouncing off walls and props. Will push Chicken's TV out of the way.

Has the Golden Weapon sparkle and breaks walls on contact while selected. After going far enough, will sit down and never move even if unselected.

Sits and looks around.

Gets up and sings when selected.

Sits back down when deselected.

Randomly faces either to the left or to the right.

Commonly spawns on top of a wall. Will fall to the ground if destroys his wall.

Sleeps lightly buried in the ground.

Wakes up and shakes the dirt off himself off when selected.

Burrows back in the ground when deselected.

Uniquely faces to the left.

Spins in place.

Has no select or deselect animations.

Stands still inconspicuously.

Pulls out his Machinegun and faces towards the camera slightly when selected.

Puts away his Machinegun and returns to his former position when deselected.

Deselect animation is a reversed version of the select animation.

Tosses a ball(?) up and down.

Puts the ball(?) in his pocket and draws his Buckshot Pistol when selected.

Holsters his Pistol and returns to tossing his ball(?) when deselected.

Gives aid to a and bandages them.

Has no select or deselect animations.

Looping

Upon looping the player will return to the Campfire (though not necessarily the same Campfire) only to find all that all the Mutants that aren't being played are dead. If at least one Fish is present, his Guitar will spawn as well. Here's a list of all characters that will spawn corpses.

Enemies

Several I.D.P.D. waves will spawn upon entering the Campfire. On Loop 3 it will include Elite I.D.P.D. and on Loop 4 onward it will exclusively consist of .

After killing them all, Throne II will emerge and the walls will disappear. When Throne II is defeated, another Loop Portal will appear and allow the player(s) to progress to 1-1.

Trivia

  • does not play his Campfire animations outside of April 1st, even if forcibly unlocked.
  • Almost all Mutants face to the right at the Campfire. The only true exception to this is , though and occasionally face to the left.
  • and do not show up at the Loop Campfire due to not leaving behind corpses. and however will still not show up despite being present at the Campfire in NTT.
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