Nuclear Throne Together Mod Wiki

Mutant Template

Mutant Template
Health

Default is 8

Speed

Default is 4

Fire Rate

Default is 1

Accuracy

Default is 1

Starting Weapon

Default is Revolver

Passive

Mutually exclusive with Passives; Use when there's only one Passive

Passives

Mutually exclusive with Passive; Break up with semicolons

Downside

Mutually exclusive with Downsides; Use when there's only one Downside

Downsides

Mutually exclusive with Downside; Break up with semicolons

Active

There should only be one of these

Unlock Method

Default is Available upon installation

Voice Actor

Default is Joonas Turner as many mods reuse other voice lines, most of which were voiced by him

"Voice Actor"

For any sound effects the character makes

Describe the Mutant in question with their general playstyle and effectiveness, potentially also their player demographics.

If modded: Character name with mod link was created by creator name with their link.

Abilities

Passive

These are always first priority. Describe said ability and its applications, with required elaboration such as a table.

Crown Cranium

Crown Cranium is a Mutation from Metamorphosis that is essentially Throne Butt for a character's passive. If applicable, it should be explained here similar to how TB is.

Downside

These are always middle priority. Describe the downside and how they impact the character.

Active

These are always last priority. Describe the Active similarly to previous abilities.

Explain what TB does to upgrade or change the Active ability.

Ultra Mutations

Ultra A name

You get it by now, add Ultras B and C if relevant. For mods that add Ultras, we'll figure out how to order them.

Changes with mods

  • A bullet point list to state and link to pages of mods that alter the Mutant in question. Most of these are minor changes with large content packs like NT:TE or from the old NTT Mod list.

Building

Meta or Ranged

As these are the main build archetypes in Nuclear Throne, it's important to discuss how the character performs at both as a baseline analysis.

Preferred Weapons

Out of the six weapon types, each character typically favors at least two of them. Describe why the mutant excels with them and why, alongside highlighting specific weapon synergies and suggestions.

Golden Weapons

If the character has a unique starting weapon, it's worth mentioning here how it could be desirable to keep it instead.

  • Explain what a Golden Weapon can offer a mutant. The good Golden Weapons can bring a lot of overlap so be sure to justify them with what the character's Abilities and preferred weapons are.

Crowns

Synergetic

  • You get it by now.

Anti-Synergetic

  • I'll stop filling these out when unneeded.

Mutations

Recommended Mutations

  • Muts that pair well with the mutant or make up for their weaknesses.

Lower Priority Mutations

  • Ones which while fine to take, are less important due to the character's Abilities or other factors.

Not Recommended Mutations

  • The garbage.

Co-op

Describe what this mutant brings to a Co-op group as a baseline.

Partners

  • Mutant Template loves itself and stacking can be effective, something like that.

Burdens

  • is useless and gives nothing to Mutant Template.

Skins

Skin Name

Unlock requirement.

Any cool things it does.

Added by X.

Image

Quotes

An experimental section for documenting what Mutants say and possibly translating them from Trashtalk to english. All default utterances are included here, and when relevant they can be added/subtracted.

Selected

Confirmed

  • Plays when a game is started with this character.

World

  • Plays randomly upon loading into a level, usually FLĂ„SHYN.

Hurt

  • Plays when the Mutant takes damage.

Dead

  • Plays on death. This alongside Hurt is usually unintelligible and can be excluded.

Low Ammo

  • Plays when at low ammo.

Low Health

  • Plays when at low health, usually LN'IMVE'SHO.

Large Weapon Chest

  • Plays after opening a Large Weapon Chest.

Crown Vault

  • Plays when entering a Crown Vault.

Crown

  • Plays after touching the Crown in the Crown Vault, both when going into a portal after and when spawn.

Throne Room

  • Plays upon entering 7-3(?)

Speech

I.D.P.D. HQ

  • Plays upon entering I.D.P.D. HQ. Most modded characters don't have a line for this.

Captain Speech

  • Plays after sitting on the remains of desk upon her execution. Most modded characters reuse their Speech for this.

Killing (Boss name here)

  • Rebel and Rogue have special dialogue related to killing and respectively, but this is rare in most other cases.

Ability

  • Sometimes abilities include voicelines of some kind, this can usually be excluded.

Loading Tips

  • These ones aren't very important, here for completion's sake.

Trivia

  • A mostly for fun section with any neat info that doesn't fit elsewhere, just be sure it's not gameplay related.
Categories:

Company


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