Increases range. Tears turn into bones, which shatter into 1-3 bone shards upon hitting an enemy or obstacle.
Tears turn into bones, which shatter into 1-3 shards upon hitting an obstacle or enemy.
Shards deal 50% of Isaac's normal tear damage.
The Parasite, there is no damage minimum on splitting, but the tears can also split only once.
The shards have a fixed size about the same as a 3.5 damage tear, regardless of their damage.
+1.0 tear height.
Bob's Rotten Head - The bomb will break into 1-3 more bombs which are launched in random directions from the point of impact.
Cricket's Body - Each tear splits into more tears, which will all shatter.
The Parasite - Each tear splits into more tears, which will all shatter.
Haemolacria - Tears will sometimes burst into smaller tears when hitting obstacles or enemies. These smaller tears are miniature versions of Haemolacria tears, which will burst when hitting the ground.
Ipecac - If the bone tear hits a wall or an obstacle, it will split into explosive half-damage shards. Hits on enemies and the floor behave as normal Ipecac.
The Ludovico Technique - Tear turns into a spinning bone that rapidly spews out smaller bone shots on contact with enemies.