Causes Isaac to turn into a ghost if he gets hit while in a room with enemies, giving him flight and spectral tears and blocking the next hit he takes.
"The true out-of-body experience!"
If Isaac takes damage while in an uncleared room, time is stopped for 2 seconds and Isaac becomes a ghost and leaves his body behind, which drops to the floor. While in ghost form, Isaac has flight and spectral tears and the next hit Isaac takes is negated.
Isaac's tears and speed are greatly increased while time is stopped, although this is not shown on the HUD.
Isaac's ghost re-enters his body after the room is cleared or if he gets hit again.
Holy Mantle - the shield will activate before Astral Projection.