Deal 4 damage.
[Knockback]
New Column | New Column | New Column |
---|---|---|
Cost | 1 | 1 |
Damage | 4 | 8 |
Rarity: Common
Type: Combat
Poor damage when not upgraded.
Comparable to Kick, with Swing dealing more damage and benefiting from equipped weapons at the cost of being more expensive and not having Retain.
Can knock back enemies from 3 tiles away using a Crossbow, and can knock back multiple enemies by using a longsword or polearm.
Early Access Release