Deal 2 damage.
[Knockback]
Stats | Kick | Kick+ |
---|---|---|
Cost | 0 | 0 |
Damage | 2 | 2 |
Retain | No | Yes |
Rarity: Common
Type: Action
Comparable to Swing, with Kick having Retain and costing 0 at the cost of dealing less damage and not benefiting from equipped weapons.
Very useful as a defensive card. Retain lets it stay in the hand until it is needed, so you almost always have it in hand when you need it.
A starting card for Warrior and Samurai
Early Access Release
v0.8.5
v0.8.7