Alina of the Arena Wiki

Kick

Kick

Deal 2 damage.
[Knockback]

Stats

StatsKickKick+
Cost00
Damage22
RetainNoYes

Rarity: Common Type: Action


Notes

Comparable to Swing, with Kick having Retain and costing 0 at the cost of dealing less damage and not benefiting from equipped weapons.

Very useful as a defensive card. Retain lets it stay in the hand until it is needed, so you almost always have it in hand when you need it.

A starting card for Warrior and Samurai


Version History

Early Access Release

  • Introduced

v0.8.5

  • Added as a starting card for Warrior

v0.8.7

  • Added as a starting card for Samurai
Categories:

Company

  • About
  • Advertise
  • Terms & Privacy Policy

Community content is available under CC-BY-SA except where otherwise noted. Content and materials are trademarks and copyrights of their respective publisher and its licensors. All rights reserved. This site is a part of MinMax and is not affiliated with the publisher.