Deal 3 damage, plus 1 additional damage for every 2 attack type Combats of the same color in your deck.
Stats | Strike (Mercenary) | Strike+ (Mercenary) |
---|---|---|
Cost | 1 | 1 |
Base Damage | 3 | 6 |
Combats per bonus damage | 2 | 1 |
Rarity: Common
Type: Combat
deals 1 extra damage for every 2 attacks you have of the same color in your deck, including itself.
When upgraded, Strike (Mercenary) deals 1 extra damage for every attack you have of the same color in your deck, including itself.
Cards do not actually have to be in the deck to be counted. Cards in the hand or discard pile count as well. cards that have been Exhausted do not count.
Synergizes with Jab.
Starting card for Mercenary.
Not available as card rewards or in shops, can only be obtained as part of the starting deck or by duplicating them during certain events.
v0.9.2