Souls can be obtained from enemies defeated in battle or as treasures found on the world map.
There are specific NPC enemies whose souls may be obtained.
Souls can have essence types, Elemental / Death / Life / Arcane.
Souls may have Wildcard pips instead of essences.
Souls may supply an effect / skill to the created undead unit.
Souls can be sold from Inventory for Mana.
Soul | Essence | Effect | Units (General) |
---|---|---|---|
Arcane | 1 Life / 1 Arcane | Mana Affinity | |
Decayed | 1 Death | Undead Healer | |
Enraged | 1 Elemental / 1 Life | Guard Break | Tier 1 Orcs |
Feral | 1 Life | Pack Tactics | Tier 1 Beasts |
Greedy | 1 Elemental / 1 Life | Greedy | Tier 1 Dwarves |
Lost | 1 Death | Undertaker | Tier 1 Undead |
Pristine | n/a | n/a | |
Tormented | +1 Wildcard | n/a | Tier 1 Demons |
Trapped | 2 Death | Soul Cage | |
Vigorous | 1 Life | n/a | Mortal Units |
Soul | Essence | Effect | Units (General) |
---|---|---|---|
Arcane | 1 Life / 2 Arcane | Allfire Affinity | |
Decayed | |||
Enraged | 2 Elemental / 1 Life | Berserk | Tier 2 Orcs |
Feral | 2 Life | Nature's Vengeance | Tier 2 Beasts |
Greedy | 2 Elemental / 1 Life | Mine Ore | Tier 2 Dwarves |
Lost | 2 Death | Assimilate | Tier 2 Undead |
Pristine | n/a | Focus Burn | |
Tormented | +1 Wildcard | n/a | Tier 2 Demons |
Trapped | |||
Vigorous | 2 Life | Vigor | Mortal Units |
Soul | Essence | Effect | Units (General) |
---|---|---|---|
Arcane | 2 Life / 2 Arcane | Units have an extra Trinket Slot | |
Decayed | |||
Enraged | 2 Elemental / 2 Life | Frenzy | Tier 3 Orcs |
Feral | 3 Life | Feral Rage | Tier 3 Beasts |
Greedy | 2 Elemental / 2 Life | Looter | Tier 3 Dwarves |
Lost | 3 Death | Leech Life | Tier 3 Undead |
Pristine | n/a | Follower | |
Tormented | +1 Wildcard | n/a | Tier 3 Demons |
Trapped | |||
Vigorous | 3 Life | Defy Death | Mortal Units |
Soul | Essence | Effect |
---|---|---|
Baron Meldec | +1 Wildcard | +30 Health / +3 Death Damage / +10% Damage Reduction per Undead in Stack |
Magistrate Reinhardt | 3 Arcane | +30 Health / +5 Focus / +5 Research per Day |