Type | Primary |
Cooldown | 2s (+2s per stack) since the last shot was fired |
Proc Coefficient | Initial hit: 0.1Explosion: 1.0 |
Unlock |
Fire a flurry of tracking shards that detonate after a delay, dealing 120% base damage. Hold up to 12 charges (+12 per stack) that reload after 2 seconds (+2 per stack).