Rift Wizard 2 Wiki

Death Chill

Death Chill
Level

3

Charges

12

Schools

Enchantment, Dark, Ice

Stats

Range

9

Damage

11

Description

Deal 11 dark damage to the target each turn for 5 turns. If the target dies during this time, deals 11 ice damage and inflicts frozen for 5 turns on all enemies within a 3 tiles radius. Frozen units cannot act. Frozen units unfreeze upon taking fire or physical damage.

Upgrades

Name

Cost

Description

Icy Necromancy

3

Raise slain living units as Icy Skeletons.

Slaughter Chill

3

Also deals poison damage to main target.

Mass Death Chill

6

Applies Death Chill to a connected group of enemies.

Strategy

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Company


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