Weapon Type | Melee, Bullet, Shell, Bolt, Explosive or Energy; Melee Weapons that use ammo are classified as Melee for sorting purposes, but phrased as "Ammo Type Melee" |
Fire Mode | Automatic or Semi-Automatic |
Reload Time | Measured in frames |
Spread | Works like Mutant's accuracy stats |
Damage | Many weapons will share projectiles and therefore damage |
Ammo Cost | Per shot |
Area | What difficulty it starts dropping in; -1 means it never drops normally |
Special Drop Condition(s) | Ex: Cursed Weapon Chests only |
Weapon Pages use the "Weapon New (Use this one)" page type.
Give a summary of the Weapon. Weapons with an Area of -1 or Special Drop Conditions should have their obtainment elaborated on.
Something about Weapon Muts.
Summary of how you play with it and how good it is.
For the sake of cohesion, keep these in similar roles, the same weapon type or close in Area.