The Binding of Isaac Wiki

Shard of Glass

Shard of Glass


No votes yet

Upon taking damage, Isaac has a chance to drop a full red heart, gain 5 range, and leave a trail of damaging red creep for the current room. Taking damage causes Isaac to bleed, spraying a volley of blood in the direction he fires. Bleeding will eventually damage him, but it can be stopped by picking up a Red Heart.


"Blood and guts!"


  • Adds a 25% chance to drop a full Red Heart upon taking damage.
  • Taking damage will cause Isaac to bleed, spewing red tears around him constantly.
    • If the bleeding goes for too long, Isaac's Red Hearts will take damage (bypassing other Hearts); this is indicated by Isaac slowly turning red and eventually blinking. This damage has a large chance of dropping a full Red Heart.
      • Red Hearts spawned by this item may become different hearts in certain Super Secret Rooms.
    • Holding a direction of fire focuses the bleeding to that direction, with slightly increased range.
    • Shard of Glass's effect ends when Isaac receives any form of Red Heart healing, if Isaac loses his last Red Heart, or if the next hit would kill Isaac.
      • The Forgotten can end the bleeding by switching to The Soul.
    • If Isaac has no Red Hearts, the effects of Shard of Glass will not activate.

Found in

  • Treasure Room
  • Treasure Room (Greed Mode)


  • About
  • Advertise
  • Terms & Privacy Policy

Community content is available under CC-BY-SA except where otherwise noted. Content and materials are trademarks and copyrights of their respective publisher and its licensors. All rights reserved. This site is a part of MinMax and is not affiliated with the publisher.