Throwing the ball at a monster instantly kills and captures it. The captured enemy can later be released and will be friendly, fighting for Isaac and persisting between rooms.
Quote
"Gotta fetch 'em all!"
Effects
- Once thrown, the Friendly Ball will instantly capture any non-boss enemy it hits, removing them from the room.
- Walking over a Friendly Ball after it captures an enemy will instantly recharge the item.
- The next time the Friendly Ball is thrown, it will release the previously captured enemy as a friendly enemy.
- Released enemies persist between rooms and floors and will follow Isaac until they die.
- Friendly enemies cannot harm Isaac and do not need to be defeated to clear a room.
- If Isaac leaves the room before the monster is released, the monster will stay in the ball until it is thrown again.
- If the Friendly Ball does not capture an enemy, it will simply disappear after a couple seconds being on the ground. The next throw will work the same.
Found in
- Crane Game
- Treasure Room
- Treasure Room (Greed Mode)