Demon Bluff Wiki

Puppeteer

Puppeteer
Alignment

Evil

Role

Minion

Game Start: Random adjacent Villager becomes a Puppet (Its Evil, but cannot Lie). I Lie and Disguise.

Ability

  • The Puppet counts as an Evil that you must kill.
  • If the Puppeteer is not adjacent to any Villagers, he will not make a Puppet.
  • The Puppeteer will cure any corruption from the Villager he turned into a Puppet. The Puppet will never be corrupted.

Tips

  • If there is a Puppet in play, the Puppeteer will always be adjacent to it. If you find a Puppeteer or Puppet, you know that the other must be adjacent to them.
  • The deck count does not take into account the Puppeteer’s ability. For example in the picture below, if a Puppeteer was in play and he successfully made a puppet, the Villager count would be three and the Minion count would be two.

Interactions

  • Truthful characters will see the Puppeteer as evil and through their disguise.
  • Lying characters will see the Puppeteer as good and as the character they are disguising as.
  • The Witness will see the character the Puppeteer turned into a Puppet as being affected by an evil.
  • It is possible for the Puppeteer to turn a Villager that was corrupted by the Pooka or the Poisoner into a Puppet. In this case the Puppeteer’s ability would cure the Puppet and the Puppet’s ability will act as normal.
  • Puppeteer acts before Shaman, therefore it is not possible for the Puppeteer to turn a Villager the Shaman cloned into a Puppet.

Trivia

“He makes one villager Evil.

And all the others paranoid.”

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