Demon Bluff Wiki

Abilities Order

Currently characters’ “Game Start” abilities will activate in the following order, starting with Baa and ending with Alchemist.

  1. Baa
  2. Counsellor
  3. Pooka
  4. Poisoner
  5. Witch
  6. Puppeteer
  7. Plague Doctor
  8. Shaman
  9. Alchemist

In the case of having identical characters with the “Game Start” ability, abilities will resolve in reverse numerical order.

Ex. If there is an alchemist at seat #7 and an alchemist at seat #3 the alchemist at seat #7 will have their ability triggered first.


Other triggers

Every night

Every 4 turns (in-between turn 4 and 5).

On activation

Manually activated.

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