Whenever this card is in your hand, take 1 direct damage each time you play a card.
[Eliminate]
Cost: 1
Shock is removed from your deck at the end of the fight.
Shock's damage can kill.
Shock's damage ignores Block.
Playing a Shock does not cause the played Shock to activate. If you have other Shocks in the hand those will still activate.
2 enemies can add a Shock to your hand. Clerics have a buff they can apply to any enemy in the battle that causes them to add a Shock to the hand on hit.
Sir Knight gains the electrified weapons buff for 99 turns when the second phase of the battle starts, which causes him to add a Shock to the hand on hit.
Early Access Release