Alina of the Arena Wiki

Guard (Samurai)

Guard (Samurai)

Gain 4 Block. Gain 1 Focus.

Stats

StatsGuard (Samurai)Guard+ (Samurai)
Cost11
Block48
Focus12

Rarity: Common
Type: Combat


Notes

Poor Block, especially when not upgraded.

Starting card for Samurai.

Guard (Samurai) is strictly better than Guard.

Can be used as an energy sink in the Slave Arena.

Not very useful outside the early parts of the game, as its focus gain does nothing to make it better than other Block cards for a block build, and its focus gain is very slow compared to every other source of focus in the game.

Not available as card rewards or in shops, can only be obtained as part of the starting deck or by duplicating them during certain events.


Version History

v0.9.2

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