Stats | Zero Zone | Zero Zone+ |
---|---|---|
Cost | 3 | 2 |
Draw | 1 | 2 |
Absorbed | 1 | 1 |
Hyperfocus | 0 | 1 |
Exhaust | Yes | Yes |
Rarity: Epic
Type: Skill
Zero Zone+ gains Hyperfocus, which prevents attacks from consuming focus for the turn.
Absorbed prevents drawing cards for the rest of the turn.
Absorbed does not prevent adding cards to the hand in ways other than drawing them, such as adding from the deck to the hand, creating cards, or returning cards from the discard or exhaust piles.
Cards added to the hand after Zero Zone is played do not have their cost reduced to 0.
v0.8.7
v0.8.9