Charge up to 2 tiles forward. Deal 2 damage and knockback first enemy hit.
[Exhaust]
Stats | Slam | Slam+ |
---|---|---|
Cost | 1 | 0 |
Range | 2 | 2 |
Damage | 2 | 2 |
Exhaust | Yes | Yes |
Fatigue | No | No |
Rarity: Common
Type: Action
A starting card for Slave.
Useful for safely playing expensive powers, evading AoE attacks, and anything else that requires repositioning.
Unlike Lunge and Jump Attack, Slam can be used even if there is nowhere to move to.
Cannot be played if Alina is Immobilized.
When an enemy is hit, the enemy is knocked back. If the enemy is able to move to the space behind it or if the enemy dies, Alina takes the enemy's place.
The enemy is not knocked back if it dies from the damage of Slam. This means that killing an enemy with Slam will not stun an enemy in the tile behind the target.
Early access release
v0.8.2.1
v0.8.7