Cacoma Knight is a hybrid of action and puzzle elements. Each level is a single screen. The first image that the player sees is a landscape, for example, a forest or a town. The image will then fade into a "corrupt" version of the landscape, for example, the trees become rotten and buildings become ruined. Each screen has a "Qualify" target that shows how much of the screen must be cleared before the game continues to the next level.
Wiki websites are today's standard for gathering the community's knowledge for their favorite games. Our goal is to build the best wiki platform tailored for gaming.
We are tired of hard to read and navigate wikis. We are committed to making every single wiki consistent and easy to use.
Are you passionate about a video game? Write guides and earn money! Users' premium subscription will partly be paid out based on what they read.
The wiki platforms today are very complex. While we think that it works well for some projects; many could benefit from something simpler.